Perfect Til
Remember how that guy described it? "Drop brick blocks, don't tip the scale, build a tower." Honestly, that's like describing pizza as "bread with toppings." Technically true, but completely misses the point. When I first started, I was like, "Okay, another physics game, whatever." You *do* drop shapes, but they're not bricks. They're these soft, glowing things, almost like little lights, and when they land, they make this super gentle chime sound. And the platform isn't just a platform, it’s like, alive? It kinda breathes and glows back at you.
You're not trying to build a tower at all. That’s the wild part. You're trying to make things feel *right*. Like, you drop a red one here, and a blue one over there, and the music changes, or a new color washes over the whole screen. It’s not about height, it's about the *vibe* you create. It’s like a puzzle, but the answer isn't a number, it's a feeling.
And if you mess up? It doesn't crash down. The whole screen just kinda… *tilts* a little, really subtly, and the colors get muted, and the music gets sad. You have to find the "perfect til" again, like a perfect balance of feelings or something. It’s so weird, I usually hate those super precise games, but this is different. It’s almost like meditating, but with cool lights and sounds. I played for like, three hours without even realizing it. Just kept going, trying to make the pretty sounds and colors happen. Your gonna love it. My brain is still buzzing from it. Can't sleep now lol.